<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Approximately Up Guide</title><description>Approximately Up guide: 16 named worlds, all 22 achievements, 61 blocks and every patch since launch — each traced to a Steam source.</description><link>https://approximatelyup.site/</link><item><title>Approximately Up Black Hole Tunnels Explained</title><link>https://approximatelyup.site/guides/black-hole-tunnels/</link><guid isPermaLink="true">https://approximatelyup.site/guides/black-hole-tunnels/</guid><description>Two achievements define the network: one for activating a tunnel, one for travelling through it to a new universe. That second word reshapes the map.</description><pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Approximately Up Blueprints &amp; Steam Workshop Guide</title><link>https://approximatelyup.site/guides/blueprints-and-workshop/</link><guid isPermaLink="true">https://approximatelyup.site/guides/blueprints-and-workshop/</guid><description>How blueprints and the in-game Workshop work, the sorting bug fixed in 1.0.010, and the one saved setting that used to go missing from every blueprint.</description><pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Approximately Up Braking Point System (BPS) Guide</title><link>https://approximatelyup.site/guides/braking-point-system/</link><guid isPermaLink="true">https://approximatelyup.site/guides/braking-point-system/</guid><description>What the BPS does, the negative-value behaviour added in patch 1.0.010, and why players build their own versions of it out of logic blocks.</description><pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Approximately Up Demo vs Full Game: What Changed</title><link>https://approximatelyup.site/guides/demo-vs-full-game/</link><guid isPermaLink="true">https://approximatelyup.site/guides/demo-vs-full-game/</guid><description>The demo ran six months as an open beta and was pulled before launch. What it held, what 1.0 added, and whether anything carries over.</description><pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Approximately Up: How to Build Your First Ship</title><link>https://approximatelyup.site/guides/build-your-first-ship/</link><guid isPermaLink="true">https://approximatelyup.site/guides/build-your-first-ship/</guid><description>The mounting order that gets a first ship off the ground — frame, RCS, power, then instruments — and the four blocks that decide whether it lands again.</description><pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate></item><item><title>How to Play Approximately Up: A Beginner&apos;s Guide</title><link>https://approximatelyup.site/guides/how-to-play/</link><guid isPermaLink="true">https://approximatelyup.site/guides/how-to-play/</guid><description>What kind of game this actually is, the first hour in order, and the five things that go wrong for everyone before anything goes right.</description><pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Approximately Up Wiring &amp; Logic Gates Guide</title><link>https://approximatelyup.site/guides/logic-gates-and-wiring/</link><guid isPermaLink="true">https://approximatelyup.site/guides/logic-gates-and-wiring/</guid><description>How power and data routing actually work, which logic blocks exist, and the two gate bugs that made early builds behave wrongly through no fault of yours.</description><pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Approximately Up Mods &amp; Steam Workshop: What Is Official</title><link>https://approximatelyup.site/guides/mods/</link><guid isPermaLink="true">https://approximatelyup.site/guides/mods/</guid><description>Steam Workshop is an official feature of this game. Code mods are separate and unofficial — which decides what survives the next patch.</description><pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Approximately Up Moon Landing: How to Get There and Land</title><link>https://approximatelyup.site/guides/moon-landing/</link><guid isPermaLink="true">https://approximatelyup.site/guides/moon-landing/</guid><description>The Moon has an atmosphere, which breaks the thruster setup that got you off Earth. Approach order, instruments, and why you overshoot.</description><pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Approximately Up Hover Mode &amp; Auto-Hover Guide</title><link>https://approximatelyup.site/guides/hover-mode/</link><guid isPermaLink="true">https://approximatelyup.site/guides/hover-mode/</guid><description>Hovering is a control loop, not a block: read altitude, compare, vary thrust. The blocks each step needs, and the switch that breaks it.</description><pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Approximately Up RCS Thrusters: Why They Fail</title><link>https://approximatelyup.site/guides/rcs-thrusters/</link><guid isPermaLink="true">https://approximatelyup.site/guides/rcs-thrusters/</guid><description>The most-searched failure in this game has four causes — including a real bug where Yaw and Roll were swapped on the controller panel.</description><pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Approximately Up Troubleshooting: Fixes That Work</title><link>https://approximatelyup.site/guides/troubleshooting/</link><guid isPermaLink="true">https://approximatelyup.site/guides/troubleshooting/</guid><description>Published causes behind the most-reported failures — including the patch note explaining why ships came apart in flight for no visible reason.</description><pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Approximately Up Save System &amp; Time Rewind</title><link>https://approximatelyup.site/guides/save-system/</link><guid isPermaLink="true">https://approximatelyup.site/guides/save-system/</guid><description>Save Anytime is an official Steam feature; Time Rewind is separate, with two achievements for never using it. Plus the keybind bug 1.0.105 fixed.</description><pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Approximately Up Radar &amp; Navigation Guide</title><link>https://approximatelyup.site/guides/radar-and-navigation/</link><guid isPermaLink="true">https://approximatelyup.site/guides/radar-and-navigation/</guid><description>Radar finds objects near you; the Space GPS added in 1.0.104 gives absolute position — but only mounted outside with 60% clearance.</description><pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Approximately Up Multiplayer: Co-op &amp; Crossplay</title><link>https://approximatelyup.site/guides/multiplayer-co-op/</link><guid isPermaLink="true">https://approximatelyup.site/guides/multiplayer-co-op/</guid><description>Four players, online co-op, Steam only. What works in multiplayer, the version-mismatch message added in 1.0.005, and the crossplay answer.</description><pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate></item></channel></rss>